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How To Play King Of Tokyo

In the article “How To Play King Of Tokyo,” readers will discover a comprehensive guide on how to navigate the competitive world of the popular board game. Aimed at players aged 8 and older, the objective of the game is to be the last monster standing in the city of Tokyo. With a detailed explanation of the setup, gameplay mechanics, and strategies, this article provides all the necessary information for players who want to master the game and claim the title of King of Tokyo.

How To Play King Of Tokyo

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Objective of King of Tokyo

The objective of King of Tokyo is to be the last monster standing. Players compete against each other to either gather 20 victory points first or knock out their opponents. It is a competitive fighting game where players use dice to fight, collect energy, heal, and gather points. The ultimate goal is to be crowned the King of Tokyo.

Number of Players

King of Tokyo can be played by 2 to 6 players. It is designed to accommodate a range of player counts, making it versatile for different group sizes. Whether playing with a small group or a larger gathering, King of Tokyo is suitable for both intimate gaming sessions and lively game nights.

How To Play King Of Tokyo

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Materials

To play King of Tokyo, the following materials are needed:

  • 6 individual monster boards
  • 66 monster cards
  • 6 monster markers with plastic holders
  • 8 dice
  • 50 green cubed energy markers
  • 28 tokens that correspond to card effects
  • 1 rule booklet

These materials provide everything necessary to set up and play the game. Each player will have their own monster board and marker, and the dice, cards, and energy markers are used collectively during gameplay.

Type of Game

King of Tokyo is a competitive fighting game. It combines elements of strategy, luck, and player interaction to create an engaging and dynamic gameplay experience. Players take on the roles of monsters, battling it out to become the King of Tokyo. The game requires tactical decision-making, as well as a bit of luck in rolling the dice, making it an exciting and entertaining game to play.

How To Play King Of Tokyo

Audience

King of Tokyo is suitable for all players aged 8 years and older. With its simple rules and quick gameplay, it can be enjoyed by both casual gamers and more experienced players. The game’s theme of monstrous battles appeals to a wide range of audiences, making it a popular choice for game nights and family gatherings.

Overview of King of Tokyo

In King of Tokyo, each player controls a unique monster and competes against others to become the King of Tokyo. The game is played using dice, cards, and energy markers, with players rolling dice to determine their actions and making strategic decisions to gain victory points and eliminate opponents. The game is fast-paced and dynamic, with tense moments and thrilling battles as players vie for control over Tokyo.

Setup

To set up King of Tokyo, each player chooses a monster board and marker. The life and victory point trackers on the monster board are set to 10 and 0, respectively, for each player. The game board is placed on a flat surface within reach of all players. The King of Tokyo cards are shuffled and placed centrally, with the top three cards dealt face-up next to the board. The green energy cubes are pooled together and placed centrally. The black dice are set within easy reach of all players, while the green dice are set aside (these are only used if a player purchases specific cards).

Gameplay

The gameplay of King of Tokyo is divided into turns, with each player taking their turn in clockwise order. Each player’s turn consists of five phases.

Rolling Dice

The first phase of a player’s turn is rolling the dice. Players roll the six black dice provided by the game, with the option to roll up to three times. After each roll, players may choose to keep any number of dice and reroll the rest. Once the dice have been rolled three times or the player chooses to stop rolling, the dice are locked in and the player proceeds to the next phase.

Resolving Dice

The next phase is resolving the dice. The symbols rolled on the dice correspond to different actions that the player must take. These actions include gaining victory points, collecting energy cubes, causing damage to other monsters, and healing. The player can resolve the dice in any order but must resolve all of them if possible.

Victory Points

If a player rolls three-of-a-kind of any of the numbers on the dice, they gain victory points equal to the value of that number. Each additional same number rolled earns the player one additional victory point. For example, rolling three threes would earn the player 3 victory points, while rolling four threes would earn 4 victory points.

Energy

If the player rolls the energy symbol (green lightning), they gain energy cubes equal to the number of energy symbols rolled. Energy cubes are used to purchase cards from the market, which provide various benefits and abilities to the players.

Smash

The smash symbol (monster hand) allows the player to cause damage to other monsters. If a player is in Tokyo and rolls a smash symbol, each monster outside of Tokyo loses one heart for each smash symbol rolled. If a player is outside of Tokyo and rolls a smash symbol, each monster in Tokyo loses the corresponding number of hearts.

Hearts

The heart symbol allows the player to gain hearts (life). If a player is outside of Tokyo, they may gain one heart for each heart symbol rolled. However, monsters in Tokyo cannot gain life through heart symbols. The maximum number of hearts a player can have is 10.

Entering Tokyo

The next phase of a player’s turn is entering Tokyo. If no one is currently in Tokyo, the player must enter Tokyo. If there is a player in Tokyo, the player must enter Tokyo Bay if it is empty. Players can only leave Tokyo or Tokyo Bay if they lose a heart, yielding the position to the player who caused the damage.

Market Phase

The market phase allows players to buy cards from the market using their energy cubes. Each card has a cost indicated at the top, and players can spend their energy cubes to purchase cards that provide various benefits and abilities. Cards can be bought as long as the player has enough energy cubes, and new cards replace those that are purchased.

End of Turn

After completing all the phases of their turn, players check their power cards to see if any of them activate at the end of the turn. Once this is done, the player passes their turn to the next player in clockwise order.

Ending the Game

The game ends when either a player reaches 20 victory points or there is only one monster remaining. The player who achieves one of these goals first is declared the King of Tokyo. The game provides a thrilling and competitive experience, with players vying for victory until the very end.

In conclusion, King of Tokyo is an engaging and strategic competitive fighting game suitable for players of all ages. With its simple rules, diverse gameplay mechanics, and tense battles, it offers a thrilling gaming experience. Whether playing with a small group or a larger gathering, King of Tokyo provides hours of fun and excitement for players looking to become the ultimate monster in Tokyo.

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